Monday, May 29, 2017

Let's Play Donkey Kong Country Part 10: Misleading barrel


  • Bright, flashy lights are where having really good eyesight starts to become a curse. I don't mean that as "poor me, my eyesight is too good", but it gets in the way of some games (or anything else abusing artificial lens flares).
  • I don't really have anything else to say - sometimes, the videos speak for themselves. 

Friday, May 26, 2017

Let's Play Donkey Kong Country Part 9: NOstalgia

Misc. Notes:

  • Admittedly, the investigation on my part in Croctopus Chase was just checking the Wiki - I can and will sink hours into fruitless investigation while missing the obvious, so after one unsuccessful attempt... It's the best for my sanity. 
  • I didn't really get into it with the commentary, but as hinted by my reaction to Cranky (and the video title), I hate nostalgia. I realize the irony of that on videos made about a 23 year old game, but it's a pet peeve of mine that I don't have time to go through in detail here, so suffice it to say... I hate when people get caught up in, pushy, and insistent about nostalgia. Thinking that things used to be so much better than they are now is annoying at best, but usually horribly wrong. 

Friday, May 19, 2017

Don't switch to Dvorak: Video and notes

Some notes:

  • I'm not going to say that I made this video just for the sake of doing that keyboard scrambling animation, but that was something that I really wanted to do.
  • This was the first video that I made with After Effects in mind from the time I started the animation process (I did Video games are hacking my brain! in After Effects, but that was a late decision), which strikes me as being a much better workflow once I actually start to understand After Effects. 
  • I realize as I write this that it's been not quite a year since I switched to Dvorak (early June, 2016), and I've completely forgotten how QWERTY works now, which makes using anyone else's computer excessively awkward.
  • As noted in the description, I got a lot of inspiration for this from Episode 29 of the Cortex podcast - that was the thing that convinced me to try making the change, and I have had so many fewer RSI issues since. 

Tuesday, May 16, 2017

Let's Play Donkey Kong Country Part 8: The power didn't go out this time...

Misc. notes:

  • The podcast I was referring to was episode 28 of Cortex. Are you interested by in depth conversations about to-do apps? If so, you've found nirvana. 
  • I had a prior recording attempt of this level during which the power went out, the console stayed on, my laptop stayed on, but the capture card shut off, and it took me 30 minutes to get everything working again. That's what I mentioned at the end, and after that... best option I saw was to start over. 
  • I didn't intend for the video to have so many Raocow-esque chipmunk segments, but that's just the way it went. At least I did the pitch adjustment so they didn't sound completely ridiculous (I was basically impossible to understand beforehand)
  • I talk about the recording time because, due to being an idiot, I started recording, then spent 5 minutes doing things that I should have done before, so the times looked really different than I would have expected - much longer. I also had no idea I would speed up so many segments of the video while I was recording

Sunday, May 7, 2017

Let's Play Donkey Kong Country Part 7

Miscellaneous notes:
  • Made this one stupidly short because I didn't want to make the one right before really long, and I don't think that short videos are a bad thing. I also like starting a new world at the start of a video, so I wasn't going to go further in this video. 
  • In case you can't guess, I'm referring to Rambi Rumble as the level that gave me nightmares. As a kid, I stopped there and was playing old levels for a while, I really didn't want to see that part of that one level again. It's the music change that really did it. 

Wednesday, May 3, 2017

The change in focus

Yes, this blog has changed a significant amount, and I've not been as upfront with that as I could have been. That's entirely my fault, and I'm really sorry for that.

All of my comic stuff has moved elsewhere. It's now Indie Comic News, which is where my reviews, occasional news posts, and longer pieces about comics.

Most of what I've been posting here are videos that I've been working on, and that's an important thing that I want to do. I'm doing videos at Ravenous Badger Video and Ravenous Badger Gaming, but I'm going to make an effort to use the blog as almost the footnotes section for those - there's always something that got cut (for a reason), and if you want more little bits of information, it's here.

This is also for the various random things that I want to do, unconnected to those specific projects. Something that I want to write about that doesn't fit anywhere else, other one-off things, or just new experiments - this is where those things are going to be.

Again, I should have been more upfront about this, but now you know.